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Somebody approaches you to work on the project for a royalty. This is typically called spec work and no matter what the person approaching you might say, there is no guarantee of payout. Please be wary of dropping weeks and months into a project with no guarantee of payout. - The other situation you may find yourself in is the case of free samples. Again, this is often considered a test to potentially get a project. I'm here to tell you - any decent art director can take one look at your portfolio and know whether or not you'll fit the project. Plus, you may sink days or even a week into working on these free samples and still not get the job. Samples are fine, but getting some sort of payment for them is reasonable.
- Finally, watch out for contests from big companies. Often, a large, well established company will run a contest for a poster, design, or anything, really. Please read the fine print - often-times there is just one reward and the company running the contest will own rights to every contest entry. This is simply an easy way for them to generate new ideas cheaply.
- Who am I working with? Is this somebody I know of? Do they have a reputation in the industry?
- What is the product I'm working on? Is it well known? Does it have a following?
- If the person approaching you cares so much about this project, why aren't they willing to put their own money into it?
- I took on a coloring project for a graphic novel a couple years ago. It was for a well established property with millions of novels sold and a feature film in production (which, incidentally, flopped). I researched it before hand to find all of this out and to educate myself on whether it was a smart business decision or not - from all indications, it seemed like a sure thing! I colored over a hundred pages of artwork over the course of a year and at the last minute, the owner of the property decided to change the terms of the contract, and I've never seen a dime. This is a cautionary tale - even with research and a well-established property, taking on spec work is still a gamble.
- Several years ago I met an industry veteran, Bo Hampton. I'd grown up reading his books and I have always been a fan of his work. We started talking, exchanged some emails, and eventually, he had a really awesome project come together called 3 Devils. It's a supernatural western with zombies, werewolves, and gypsies and he invited me to work on it with him. For me, since Bo was somebody I'd grown up admiring and reading, I jumped at the chance to work with him. We'll be publishing the series through IDW later this year. In this case, the royalty didn't matter as much to me as the opportunity to work with an artist I admired.
