Capture and hold the turrets in each of the four lanes to destroy your opponent’s walls.
Secretly prepare units and spells during the simultaneous planning phase. Then adapt your strategy while taking turns resolving cards in the action phase.
About the world of Kinterlands:
Several Tribes speckle the sprawling landscapes of The Continent, spawning dozens of unique cultures and hand-tailored histories in a world with a mysterious distant past. To earn a place in these tales, a Tribe must learn not only to survive – but to thrive. While most Tribes today have developed their way of life within the secure confines of solitude, others continue a tradition of seizing their security by force.
After working in video game development for over a decade, Ryan began to explore the world of tabletop game design. What started as a simple design prototype has grown into Ryan's first game, Siege Command, and is still continuing to expand through his comics and additional games that all take place in the world of Kinterlands.