NEW

NEW VIKINGVERSE GRAPHIC NOVEL, THE JÖTUNN WAR, LAUNCHES ON KICKSTARTER

FOR IMMEDIATE RELEASE Media Contact: Gwendolyn Nix gwen@outlandentertainment.com NEW VIKINGVERSE GRAPHIC NOVEL, THE JÖTUNN WAR, LAUNCHES ON KICKSTARTER The first of a four-issue graphic novel brings Norse history to life this March TOPEKA, KANSAS (March 22, 2019)— The...

Reclaiming Norse Mythology from the Nazis by Ian Stuart Sharpe

It is one of the most iconic scenes in modern cinematic history:  Indiana Jones is in a desperate race against the Nazis, a lone hero battling against the entire German war machine to prevent an ancient artefact of immense power from falling into the wrong hands. Of...

Interview with Ian Stuart Sharpe, Author of The All Father Paradox!

Q: What made you write The All Father Paradox? Ian Stuart Sharpe: I think it was preordained. Not in a crazy way, you understand. You just learn to spot the signs, to realize that something is off-kilter. For example, in the year 793AD, according to the Anglo-Saxon...

THE ALL FATHER PARADOX Releases in October!

THE ALL FATHER PARADOX by Ian Stuart Sharpe Coming in October! What if an ancient god escaped his fate…and history was thrown to the wolves? Churchwarden Michaels thought it was just a run-of-the-mill crazy old man who stood in the graveyard, hellbent on studying the...

HATH NO FURY Has Hit the Shelves and E-Readers!

Mother. Warrior. Caregiver. Wife. Lover. Survivor. Trickster. Heroine. Leader.   This anthology features 21 stories and six essays about women who defy genre stereotypes. Here, it’s not the hero who acts while the heroine waits to be rescued; Hath No Fury’s women...

Announcement: VIKINGVERSE COVER ILLUSTRATION RELEASED!

ANNOUNCEMENT Official summary of ALL FATHER PARADOX along with color cover illustration! What if an ancient god escaped his fate…and history was thrown to the wolves? Churchwarden Michaels thought it was just a run-of-the-mill crazy old man who stood in the graveyard,...

Women in Dark Fantasy Have Changed by Linda Robertson

In doing a bit of research looking for a dark-fantasy-related topic for this article, I sought something that I knew at least a bit about, something I felt strongly about, and something where I could add meaningfully to the conversation. Many things were considered,...

Alethea Kontis on Imposter Syndrome

Earlier this year, I met the only student Katy Kellgren ever had. He told me he just about had to bully her into being his teacher. This amazing, multiple award-winning voice actress with hundreds of audiobooks under her belt truly didn’t believe she knew anything...

Announcements: HATH NO FURY Has Arrived in the US!

Backers of the paperback and hardcover editions of Hath No Fury will be happy to learn that the books have arrived at the printer's headquarters in Chicago! Now, they just need to be sent to our head honcho Jeremy Mohler, and then they will be sent out to backers...

Fairies with Dark Faces by I.L. Cruz

I like fairies—not a difficult admission for a fantasy writer—and I don’t mean the safe Victorian ones with gossamer wings that spread sparkles when they walk. I mean the ones that steal little children and make Faustian bargains. They were ancient and magnificent and...
Gallant Knight Games: For Coin & Blood

Gallant Knight Games: For Coin & Blood

Our good friends over at Gallant Knight Games, Alan and Erin Bahr, hired us last year to help develop the cover and interior artwork for their full game, For Coin and Blood. We tapped Ger Curti for some strong, grim, black and white artwork, with Jeremy Mohler on cover duties!

A little about the game…

FOR COIN & BLOOD is a classically inspired d20 fantasy roleplaying game with a twist…

…a twist of the knife!

Embracing the literary genre known as “grimdark”, and inspired by stories of mercenaries, sellswords and blackguards, FOR COIN & BLOOD keeps you on your toes, as you tell stories about the terrible things that happen to people, when they head out in search of coin, passion, and revenge…

Ready to get started?

Goodman Games: Into the Borderlands

Goodman Games: Into the Borderlands

Summer of 2017, one of our long term clients, Goodman Games, approached Outland about doing some work on their Into the Borderlands project.

I like these kind of jobs a lot – I love repeat clients. I know what to expect from them and they know what to expect from me, so there’s generally a lot more trust and things just move a lot more smoothly.

For this project I brought in Chris Yarbrough, Ger Curti, Dean Kotz, and Aaron Palsmeier! Along with Keith Curtis on maps!

 

Ready to get started?

Design Mechanism: Adventures in Glorantha

Design Mechanism: Adventures in Glorantha

One of our longtime clients, Lawrence Whitaker from Design Mechanism, reached out to us to help develop some artwork for their role-playing game book, Adventures in Glorantha.

I love RPG projects, RPG’s are where I came up as an illustrator, so I always endeavor to take these on when they pop up, and this was no exception.  It was a real pleasure to work with Lawrence and the project was a fun one where we got to illustrate all kinds of monsters!  What’s not to like?

I recruited two longtime fantasy RPG artists to work on this particular project, Alan Gallo and Eric Lofgren.  I wanted two artists with a strong, dramatic, black and white style for this project, both of which pulled off exquisitely.  I think they did a fantastic job!

Ready to get started?

Goodman Games: 5th Edition Fantasy

Goodman Games: 5th Edition Fantasy

Mid-year last year, one of my personal long term clients, Goodman Games, approached Outland about doing some work on a new series of adventures they were developing based on the new 5th Edition Dungeons & Dragons.

This was a unique opportunity because we were not only handling the illustration for the book, but we also handled all the cartography, the cover design, and the interior page design. We pretty much handled the whole package with the exception of the cover art and the interior layout.

I like these kind of jobs a lot – I love repeat clients. I know what to expect from them and they know what to expect from me, so there’s generally a lot more trust and things just move a lot more smoothly. Secondly, I love it when we get to do the majority of the work for a book – I feel like the result is more cohesive and unified when there’s a dedicated team to handle the job. It’s not quite so piecemeal.

Anyway, our Director of Design, Edward Lavallee, handled all the design. He wrote up a really interesting blog about the process over here.

Below are some of the illustrations we’ve completed so far for the series (illustrations by Aaron Palsmeier, Shannon Potratz, Tom Floyd, Alan Gallo, and Pedro Figue) –

These were a lot of fun to work on and as ever, Joseph Goodman was awesome to work with.

JM

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Design Mechanism: Monster Island

Design Mechanism: Monster Island

In 2013, I was contacted by Lawrence Whitaker from Design Mechanism to develop some artwork for their role-playing game book, Monster Island.

I love RPG projects, RPG’s are where I came up as an illustrator, so I always endeavor to take these on when they pop up, and this was no exception.  It was a real pleasure to work with Lawrence and the project was a fun one where we got to illustrate all kinds of monsters!  What’s not to like?

I recruited two artists to work on this particular project, Tim Hibbetts, an old friend of mine, and Giovanni Valletta.  I wanted two artists with a strong, dramatic, black and white style for this project, both of which pulled off exquisitely.  I think they did a fantastic job!

Check out some of their work below –

Tim Hibbetts

Giovanni Valletta

The work turned out pretty sharp and this was a really fun job to work on.  We’re currently working on another book for them, which I hope to talk about pretty soon as well.

JM

Ready to get started?