NEW

Outland Entertainment Partners with KickCTRL

Hello folks! I know that things have been a bit quiet most of the last year, but things have been grinding along! We've been looking into ways to correct some of our past mistakes, namely, the extreme mismanagement of our crowdfunding campaigns. We KNOW we have really...

Apex Theropod Collected Edition Kickstarter

Hello everybody! We just wanted to share the news that the Apex Theropod: Deck Building Game will be launching on Kickstarter next TUESDAY. Right now, we're planning to call this the "Collected Edition." This version of the game includes a new box with all new box...

Ian Stuart Sharpe on the Jotunn War Cover Process

One of the ideas that fascinates me most as an author are the symbols we use throughout history. For example, the cover of the latest issue of the Jötunn War is a pastiche of a well known WWI poster. We have subverted the Army Air Service American Eagle and added in a...

The Santa Myth…

...And Why Pit Such a Cheery Legend Against the Horror of Zombies? by John Mayer Although this very question sounds paradoxical, the horror genre has always been at its best when it injects the shocking, the gruesome, the profane, the unknown, the ugly with the...

Storytime with Ian: Who are the Jötnar?

“In the beginning God created the heaven and the earth”. See, that’s where the Christianity has it all wrong. All good Vikings knew the real story of how it all really began. The same way it will all end. With giants. Ginnungagap was the great emptiness before there...

Santa VS Zombies Press Release

FOR IMMEDIATE RELEASE Media Contact: Gwendolyn Nix gwen@outlandentertainment.com SANTA VS ZOMBIES, ORIGINAL GRAPHIC NOVEL, LAUNCHES ON KICKSTARTER  Adventurous world full of Christmas cheer and gore to launch April 9, 2019   TOPEKA, KANSAS (April 11, 2019)—A new...

NEW COMIC, ORC GIRL & GOBBO, RELEASES FROM OUTLAND ENTERTAINMENT

FOR IMMEDIATE RELEASE Media Contact: Gwendolyn Nix gwen@outlandentertainment.com NEW COMIC, ORC GIRL & GOBBO, RELEASES FROM OUTLAND ENTERTAINMENT  New Post-Apocalyptic Fantasy Comic Releases on March 29, 2019 TOPEKA, KANSAS (March 29, 2019)—Orc Girl & Gobbo, a...

Planet Comicon 2019 Booth #1925

Hello folks! As we do every year, we'll be out at our hometown show, Planet Comicon. We'll have a variety of books, games, comics, and artwork on the table for you to check out! We'll be at booth #1925. This year, special guest Chris Yarbrough will be joining us for...

NEW VIKINGVERSE GRAPHIC NOVEL, THE JÖTUNN WAR, LAUNCHES ON KICKSTARTER

FOR IMMEDIATE RELEASE Media Contact: Gwendolyn Nix gwen@outlandentertainment.com NEW VIKINGVERSE GRAPHIC NOVEL, THE JÖTUNN WAR, LAUNCHES ON KICKSTARTER The first of a four-issue graphic novel brings Norse history to life this March TOPEKA, KANSAS (March 22, 2019)— The...

Reclaiming Norse Mythology from the Nazis by Ian Stuart Sharpe

It is one of the most iconic scenes in modern cinematic history:  Indiana Jones is in a desperate race against the Nazis, a lone hero battling against the entire German war machine to prevent an ancient artefact of immense power from falling into the wrong hands. Of...
The Oldest Road

The Oldest Road

consultation

I met Josh Brecke last year at Planet Comicon 2017. He had a project he wanted to develop into a comic series which sounded really excellent. So I pitched Outland possibly handling the creative on the project and he went for it.

Created and written by Josh Brecke, The Oldest Road road is illustrated by David Newbold, with Andy Poole on colors, Ed Dukeshire on letters, and Jeremy Mohler doing the graphic design.

It is a 36 page full color comic. We handled all the creative duties on the project!

Check out the first 10 pages below!

Ready to get started?

MPMG: Santa VS Zombies

MPMG: Santa VS Zombies

consultation

One of our main clients, Moving Pictures Media Group (MPMG), occasionally brings us graphic novel projects that their clients wants to develop based on a screenplay for a film they have in development. That’s how we we brought in to develop the graphic novel for Santa VS Zombies.

Created by Koji Sakai, Santa VS Zombies began life as a screenplay for a project he wanted to bring to life. I brought in CW Cooke to help convert his screenplay to a comic script, and Cesar Sebastian Diaz to illustrate the book, along with Andy Poole on colors, Ed Dukeshire on letters, and Jeremy Mohler doing the graphic design.

It is a 60 page full color graphic novel. We handled all the creative duties on the project!

Check out the first 20 pages below!

Ready to get started?

Hollow Harbor: Earth AM

Hollow Harbor: Earth AM

consultation

Some years ago at one of the various conventions Outland attended, we met the guys at Hollow Harbor (Josh Barbeau and Josh Sellers). At the time, they were pushing a fantasy book they were publishing called Tyrants. It caught my eye and we struck up a conversation about comics, fantasy, and conventions. Over the next couple years, we would often run into each other and say hello at the conventions we were both attending.

Which eventually lead to them hiring Outland to manage their next comic project, a scifi epic called Earth A.M. After some back and forth, we landed on having long time Outland artists, Alan Gallo and Paul Little, illustrate the book, along with our go-to letterer, Ed Dukeshire. As you can see, the results were stunning.

Check out the first ten pages of the book!

Ready to get started?

KSU: Megaburgerz & the E.Coli Outlaws

KSU: Megaburgerz & the E.Coli Outlaws

consultation

In mid 2017, we were hired by the K-State University science department to help develop a graphic novel that would help to make a very dry topic, e.coli, more interesting to grade school students. It was an interesting challenge! How do you make something like e.coli interesting?

I met with the department heads and we spent quite a bit of time hashing out some ideas about how to present e.coli and spin a story around it that kids might find interesting.

I recruited CW Cooke to write and script the final story. Ger Curti to illustrate it with Andy Poole handling colors. Ed Dukeshire handled letters. Jeremy Mohler managed, art directed, and did the graphic design work on the project.

In total, this was a three issue series, 60 total pages plus three covers. We handled all the creative on it!

Check out the first issue below!

Ready to get started?

MPMG: Fantastic Dimension

MPMG: Fantastic Dimension

consultation

One of our main clients, Moving Pictures Media Group (MPMG), occasionally brings us graphic novel projects that their clients wants to develop based on a screenplay for a film they have in development. That’s how we we brought in to develop the graphic novel for Fantastic Dimension.

Created by Jerry McClellan, Fantastic Dimension began life as a screenplay for a project he wanted to bring to life. I brought in CW Cooke to help convert his screenplay to a comic script, and Aaron Palsmeier to illustrate the book, along with Andy Poole on colors, Ed Dukeshire on letters, and Ed Lavallee doing the graphic design.

It is a 60 page full color graphic novel. We handled all the creative duties on the project!

Check out the first 20 pages below!

Ready to get started?

Canadian War Museum: Deadly Skies

Canadian War Museum: Deadly Skies

consultation

In mid 2015 we received an invitation to make a proposal for a rather large graphic novel project for the Canadian War Museum in Ottawa, Canada. The project was to focus on air war during the first world war and would involve the creation of around eighty pages of comics and would require that we integrate actual artifacts from the first world war into pages.

It sounded like a lot of fun and being a bit of a history buff, definitely something I was interested in pursuing. Part of the process was creating around four pages of artwork as part of the proposal in an effort to get the gig. I tapped Lee Oaks and these are the pages we put together for the proposal.

And as luck would have it, we won the proposal! The work involved a ton of coordination with the Canadian War Museum (CWM) team, their designers, myself, and the Outland team of artists. We spent about six months hip deep in WWI material, researching, referencing, and illustrating everything.

As the art director on the project, I worked closely with the CWM team to layout all the stories, which I then turned over to Lee Oaks, Cesar Sebastian Diaz, and Andy Poole to illustrate. Layouts below –

When all was said and done, we illustrated ten separate stories about ten different, but significant, aviators during the first world war. Below are three of the ten stories we did.

The project ultimately premiered in June of 2016 as the Deadly Skies exhibit at the Canadian War Museum. The museum blew up each page we created into a 40″x40″ square panel and displayed it for the viewers to follow each story and see some of the artifacts from the war. If you head over to that link, you can preview the exhibit and see it all in action!

Ready to get started?

Dark & Day: Soldiers & Knights

Dark & Day: Soldiers & Knights

consultation

So last October, I came across an ad looking for an art team for a new comic project called Dark & Day: Soldiers & Knights. Little did I know when I reached out just what a really cool project this was.

Here’s the basic premise –

A distant future Earth is now split into permanent Ends of night and day. The night/Dark is a culture of machines, technology, soldiers and logical science (science fiction style). The Day is a culture of magic, mythical creatures, knights and belief in wonder (fantasy style). Both sides fear the other and want to protect their people and their way of life.

Jake Grey, the creator, and I started talking and he began to share some of the concept art for the project he’d already developed and scope of the world started to come into focus. I was really floored. If I hadn’t been sold on the premise alone, seeing it brought to life and getting a sense of where Jake wanted to take the project really brought it all home. I knew that this had to be an Outland project.

After some discussion, we settled on Nicolas Giacondino to handle the pencils and inks, and Pedro Figue to take on the color work. We started with a couple test pieces, below –

We were all pretty happy with how the test pieces turned out, so we also brought in Ed Dukeshire to work on the letters. And with that, we had our team. Below is the cover as well as art for the first eight pages of the book.

Jake and I have gone back and forth a lot with this, making sure the art and timeline all works with this project. It’s been a real pleasure together! And expect more updates on this very soon.

For more info on the project, you can check out these sites –

http://www.darkandday.com/
https://www.facebook.com/pages/Dark-and-Day-book/102844399757795?fref=nfhttps://www.kickstarter.com/projects/703737572/dark-and-day-novels-and-comics

JM

Ready to get started?

 

Attackosaur: Devil Executioner

Attackosaur: Devil Executioner

consultation

It’s been a year or two ago at this point, and I don’t recall exactly how we connected.  Whether it was through an ad I answered online or if he found us, we’ve now worked on several projects with Martin Smith of Attackosaur Comics.

Martin has not only been a pleasure to work with in both instances, he’s also an extremely talented writer and designer.  His stories are pretty fun and tend to be short, self-contained books, which I think is great.  He’s not weighed down with trying to stretch a story out over a long period of time and he can release each book all at once.  I think that’s a great way to self-publish comics and I love the fact that you can pick up the book and get a full story.

Anyway, the first book we worked on together was one called Devil Executioner. It was a fun take on the horror genre and an entertaining story about exorcism.  We handed everything except the writing and lettering.  It’s a black and white book with pencils and inks from long-time Outland artist, Nicolas Giacondino, the logo design by Dustin Dade, and I handled the colors for the cover.

Check out the cover and some of the artwork below!

I actually had a lot of fun with the cover on this one – Nic, as usual, did a fantastic job on the lines.  For the color, I wanted to really give it an ominous feel, which is why I chose a low level light source and the stark yellow background.  I feel like it turned out pretty creepy!

If you want to read the full comic, you can purchase it directly from Martin here!

Thanks!

JM

Ready to get started?

RLMG: Old Bent’s Fort

RLMG: Old Bent’s Fort

consultation

One of the big, if not the biggest, project that we’ve worked on to date was for Richard Lewis Media Group (RLMG) developing an interactive exhibit for the History Colorado Museum in downtown Denver, Colorado.

This has been one of the most involved and most rewarding projects that I’ve ever had the pleasure to work on. For one, I’ve always been interested in the American West and the whole culture that grew up around trapping and mountain men. Bent’s Fort was a situated in western Colorado and served as a meeting place for trappers, the US Military, Native Americans, traders, and various folks passing through on their way to the west. The men trapping in the Rockies used the fort as a place to trade and sell their catches and the US Military used the fort as a staging ground for exploration into the west. The fort was active from 1833-49.

Layouts by Jeremy Mohler. Lines by Scott Godlewski. Colors by Jeremy Mohler.

What we developed for the exhibit is an interactive, animated game (though we didn’t do the actual animation, we generated all the artwork). There are three stations with large touch screen monitors that folks can sit at and play through the game. The player has a choice of three characters which they can choose to play and then there are multiple locations within the fort that they can visit and interact with different residents of the fort, all based on people that actually lived and worked at the fort. All the artwork is animated and included voice acting, so it really plays out like an animated, 2D movie that you can interact with. There are also a number of interactive games of choice the player will have to do to get through the game. All said, it takes about 10 minutes to fully go through the game and I have to say, having seen this in action, it’s a really gorgeous and well thought out game.

Layouts by Jeremy Mohler. Lines by Ben Hunter. Colors by Jeremy Mohler.

Anyway, as I said, this has been a really involved job and it’s involved a good number of artists. Luckily, Outland managed the entire project and I had the pleasure to work with a variety of artists, Ben Hunter, Scott Godlewski, Chris Meeks, Mike Hamlett, and Erick Marquez. These guys really helped bring the project together. I also contributed a great deal to the project, doing all the layouts for all the artwork, many edits and various tweaks to the artwork, all the color work, as well as some illustration as well.

Layouts by Jeremy Mohler. Lines by Chris Meeks. Colors by Jeremy Mohler.

In fact, one of the real pleasures of this project was seeing some of my own work on display. I did around twelve different busts of actual people that lived and worked at the fort, which were then taken and blown up to slightly larger than life and printed for display at the exhibit. It was actually some of the very best printing of my work I’ve seen to date!

Lines and colors by Jeremy Mohler.

As it stands, we’re putting the final touches on the third and final player character. We’re just waiting on the final approval from the History Colorado folks and then that material will be wrapped up and available for viewing and the project will be a wrap.

When I get a chance, I’ll also put up some examples of the final animations as well.

I really love projects like this – for one, I love the research that goes into projects that have to be historically accurate. I enjoy learning new things about our past and there is something to be said for working on projects revolving around real people. Don’t get me wrong, I love fiction too, but there is a special place in my heart for historical illustration.

Below are some images from the actual exhibit!

Ready to get started?