NEW

Where the Veil is Thin Announced!

Hello folks! So, coming in February, will be a campaign for our latest anthology - Where the Veil is Thin. Featuring stories from David Bowles, Seanan McGuire, Glenn Parris, Shanna Swendson, Gwendolyn N. Nix, L. Penelope, Alethea Kontis, Linda Robertson, Grey Yuen,...

APEX LAUNCHED

Hello everybody! It took us a while, but APEX: Collected Edition is now LIVE on Kickstarter! Thank you for being patient, giving us feedback, and sticking with us while we sorted out all the details to give this the biggest chance of success as possible. We appreciate...

APEX to Launch January 7th!

Hello everybody! We're well aware that we've had multiple announcements for the launch of APEX: The Collected Edition on Kickstarter and apologize for that. We were excited about getting the game back out there and we made announcements prematurely. To that end, I...

Fox & Willow Acquired by Outland Entertainment

Fox & Willow, an online grim fairytale series, has been acquired by Outland Entertainment. Written by Allison Pang and illustrated by Irma ‘Aimo’ Ahmed, Fox & Willow debuted in April 2012 and has maintained a strong fanbase ever since. Following the runaway princess, Willow, and her mischievous fox spirit companion, Gideon, the overarching plot…

APEX Kickstarter Launch Date Revisited

Hello everybody! I know that we announced the hard launch date for the Kickstarter for APEX: Collected Edition yesterday. When we announced that, we felt pretty sure we were ready to roll, but we had a significant amount of feedback on the campaign. Because of how the...

APEX Kickstarter Launch Date!

Okay folks! We finally have news. We're planning to launch the APEX: Collected Edition on Tuesday, December 10th. Here's a preview of the campaign that you can check out before launch!...

Final 20 Hours of The Jötunn War Issue 02 Kickstarter!

The Jötunn War Issue 02 just reached it's primary funding goal on Kickstarter! We're now at the final 20 hours of the campaign and we're hoping to raise funds for issue three! Thank you all so much for your continued support! The Jötunn War is a FOUR ISSUE graphic...

Apex Kickstarter Update

Hello everybody! A quick update on the status of the upcoming Apex Theropod: Deckbuilding Game Collected Edition Kickstarter. We had expected to launch the Kickstarter last week, but it took a little longer than we anticipated to get all the details in from the...

Outland Stock Art on Patreon

Hello folks! We just launched a stock art initiative on Patreon! Outland Entertainment has provided thousands of images to publishers over the years, ranging from black/white quarter page illustration to full color covers, interior artwork, and graphic design. Over...

Outland Entertainment Partners with KickCTRL

Hello folks! I know that things have been a bit quiet most of the last year, but things have been grinding along! We've been looking into ways to correct some of our past mistakes, namely, the extreme mismanagement of our crowdfunding campaigns. We KNOW we have really...

Foulplay

Apr 27, 2011

One of the first projects (and actually probably what really got this whole thing rolling) that we worked on as a company was for a very ambitious project for a company up in Canada called Foulplay Entertainment. This is a big project and has been pretty involved, but it has also been fun and I’ve enjoyed working with the project lead, Peter Gammell quite a bit.

The basic premise was for this to be a sort of interactive comic series marketed to iPad. The story revolves around a dystopic future and present day – with our main characters communicating through time to stop a major global catastrophe. Like I said – a very cool and fun idea.

The project came to me by way of Jeff Wamester (who actually did the pencils and inks on the covers for the project). Jeff didn’t have time to take the project on and suggested me as a possible alternative, which I was very grateful for. But, after hearing a little bit about the project, I decided it was probably going to be a little more I could handle on my own.  Below are some of the covers that Jeff contributed and I colored.

So after some discussion with Peter, I decided to call on some of my contacts to help. I would do the layouts, color work, and letters for the project and we would outsource for the pencils and inks. This all worked out to our advantage – it allowed us to move a little more quickly through the material, at least that’s what we hoped moving into the project. I was able to recruit and work with a number of talented people, Chris Meeks and Shaun O’Neil among a variety of great artists.

To date, we’ve developed the first two chapters, the first four covers, and a myriad of concept art. Right now the project is on a short hiatus and will hopefully return to production toward the end of the year. If you want to check everything out in action, you can do so over at the Foulplay website.

I’m going to occasionally post up a variety of process art. I enjoy seeing how things come together and it’ll be nice to show a little bit of what goes on behind the scenes as well.

Below you can see our process on page two of chapter one. I did the layout, color work, and letters. Shaun O’Neil did the pencils and inks.

For me, I find it really enjoyable to see how another artist can take my layouts and flesh them out into a fully finished page. I think Shaun did a fantastic job with this page – he was able to take my layouts and really bring this future city to life. I also had a lot of fun doing the color work here – it’s always a great deal of fun to handle the colors, but it’s even more fun when you get to work with other talented creators.

Ready to get started?