Category Archives: Worldbuilding

There are basically two ways to approach introducing a setting in a role-playing game: implicit and explicit. The explicit setting is what you are probably most familiar with, but the implicit setting still has its fans among gamers and designers. So, what’s the difference? Read more to find out.

Art in comics has to do more than just look good.

Simulacra collects 31 illustrations completed over the month of March, 2021. The final book will be a 66 page, 8″x8″ hard or softcover book with a full color cover and greyscale interior images. We’re also offering some limited prints as well!

Check out the cover process for Jason Fischers’s Papa Lucy & The Boneman! Steve Firchow, the cover artist, talks about how he approached illustrating the cover!

Artist Chris Yarbrough discusses the production of The Black Yonnix cover!

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