It took us a while, but APEX: Collected Edition is now LIVE on Kickstarter! Thank you for being patient, giving us feedback, and sticking with us while we sorted out all the details to give this the biggest chance of success as possible. We appreciate it!
We’re well aware that we’ve had multiple announcements for the launch of APEX: The Collected Edition on Kickstarter and apologize for that. We were excited about getting the game back out there and we made announcements prematurely.
To that end, I wanted to talk a bit about why we’ve delayed the launch several times and address some concerns that were raised.
It is no mystery that Outland has had trouble with delivery of past Kickstarter projects. We recognize this and admit to having post-Kickstarter issues with getting our products in backers hands. With that in mind:
- We know we have a problem. And admitting you have a problem is the first step to fixing it, right? This is why we have engaged a completely external team, KickCTRL, who is handling management and delivery of our Kickstarter projects moving forward. This helps us tremendously – it let’s us focus on what we’re good at, the creative, and helps to ensure that each project is handled correctly and delivered in a timely manner to our backers.
- If you look at any of our past Kickstarter projects, you’ll see that we have not abandoned any. We’re still active and we’re still delivering any outstanding material as quickly as we can. All projects will be delivered.
In terms of delays to the launch of this project specifically:
- Due to the issues that were present in earlier APEX Kickstarter projects, we are being extra cautious to make sure that we absolutely do not have any of the issues that presented themselves in the past. This is extremely important to us, so we decided early on to not launch until we had everything as close to sorted out as possible.
- We had an incredible amount of excellent feedback from backers, and we wanted to make sure that we heard and made changes to the campaign based on that feedback.
- With that in mind, we had to re-quote not only the printing of the game several times, but we had to reach out to several different fulfillment companies to make sure that we could provide the absolute best international shipping rates possible. It took weeks to get new print and fulfillment quotes, which pushed us into the holidays.
- Ultimately, everybody wants this to be as successful a project as possible. Making sure we have the right numbers, the best shipping, and not launching in the middle of the holidays seemed like the best possible solution to give APEX the best opportunity for success.
As it stands, we have all the feedback from backers and have made changes accordingly.
We have all the numbers in.
We have engaged a fulfillment company that can provide friendly international shipping.
And now, we’re just waiting for the holidays to wrap up.
We’ll be launching Tuesday, January 7th, 2020.
Once again, our apologies for the delay on the launch. We’ll see you in January!
FOR IMMEDIATE RELEASE
Media Contact: Gwendolyn Nix
FOX & WILLOW ACQUIRED BY OUTLAND ENTERTAINMENT
Grim Fairy Tale Webcomic Finds New Home with Transmedia Publisher
TOPEKA, KANSAS (December 19, 2019)—Fox & Willow, an online grim fairytale series, has been acquired by Outland Entertainment. Written by Allison Pang and illustrated by Irma ‘Aimo’ Ahmed, Fox & Willow debuted in April 2012 and has maintained a strong fanbase ever since. Following the runaway princess, Willow, and her mischievous fox spirit companion, Gideon, the overarching plot centralizes around uncovering Willow’s past and Gideon’s mysterious curse. Yet, fairytales, such as from “Rapunzel” to “The Two Sisters,” are interwoven throughout each adventure with just enough familiarity for readers to identify.
“Since its launch in 2012, Fox & Willow has been an amazing journey for both me and Aimo,” says Fox & Willow writer Allison Pang. “Aligning with Outland Entertainment provides us a wonderful opportunity to expand the world and its outlet potentials while continuing to send our favorite characters on new adventures and explore new fairytales from around the world. I’m excited to see where this next journey takes us, Willow, and Gideon.”
“I’ve been following this comic since it launched, and I couldn’t be more pleased that Allison and Aimo chose Outland for their print home,” says Outland Editor-in-Chief Alana Abbott. “Not only do they deconstruct traditional fairy tales in a way that allows us to explore those stories from a new perspective, but they tell a truly compelling story.”
Now working closely with Outland Entertainment, Fox & Willow plans to follow Outland Entertainment’s previous successful projects, including an upcoming Kickstarter to fund print versions of the webcomic.
ABOUT FOX & WILLOW
Fox & Willow explores traditional fairy tales through the lens of exiled Princess Willow and her fox-spirit companion, Gideon, who frequently accompanies her in human form. In the first tale, Willow and Gideon work together to solve a murder, freeing a ghost trapped as a swan. Later issues tackle “The Little Mermaid” and “Little Red Riding Hood,” as well as exploring folktales from East Asian traditions.
ABOUT ALLISON PANG
Allison is the author of the Urban Fantasy Abby Sinclair series, the steampunk IronHeart Chronicles series and has also written several short stories and comics for various anthologies. She likes LEGOS, elves, LEGO elves…and bacon.
ABOUT IRMA ‘AIMO’ AHMED
Aimo is a professional sketch card artist who has done work for card companies such as Topps, Upper Deck, and Rittenhouse Archives on properties of Lucasfilm, New Line Cinema, and Marvel. She has a big love for comics and pretty pictures. And kitties. FAT AND FLUFFY KITTIES.
ABOUT OUTLAND ENTERTAINMENT
Outland Entertainment was founded as a creative services company in 2008 by Jeremy Mohler. Since then, Outland has worked for a wide variety of clients across the world. Outland specializes in assembling creative teams and managing projects. Contact them via their site form or go to www.outlandentertainment.com. For more information, contact Jeremy Mohler at firstname.lastname@example.org.
I know that we announced the hard launch date for the Kickstarter for APEX: Collected Edition yesterday.
When we announced that, we felt pretty sure we were ready to roll, but we had a significant amount of feedback on the campaign. Because of how the first two campaigns were run and the fact that not everything was delivered on time or at all, we are being extremely cautious about launching this project before everything is locked down.
There is no doubt that some of you are frustrated with the continued delays and we apologize for that – but we have to make sure that what we offer is not only the best possible product for you, but that we will get it to you in a timely manner and at the best rate possible.
To that end, we’ve adjusted a lot of the campaign based on feedback, which has required that we get new quotes on a few items. That said, we’re really, REALLY, close. We just want to make sure that everything is locked down before we press the launch button.
Again, we apologize for the continued delays.
In the meantime, please feel free to continue to comment and make suggestions! We’re taking all comments into consideration!
We finally have news. We’re planning to launch the APEX: Collected Edition on Tuesday, December 10th. Here’s a preview of the campaign that you can check out before launch!
This is a hard date – we have everything we need to launch. Thank you for being patient with us!
And by all means, let us know your thoughts!
The Jötunn War Issue 02 just reached it’s primary funding goal on Kickstarter!
We’re now at the final 20 hours of the campaign and we’re hoping to raise funds for issue three! Thank you all so much for your continued support!
The Jötunn War is a FOUR ISSUE graphic novel that takes place in the worlds of the Vikingverse and is a follow-up to the the full-fledged novel, The All Father Paradox. You can find more about The Jötunn War Issue 01 here!
A war as old as time, where fate itself hangs in the balance.
In the Vikingverse, the Norse rule the stars with restless fleets and an iron will. But when the thralls rebel, turning to the artifice of Norns to help them escape their bondage, the Natural order is thrown into chaos.
The Jötunn War has been fought across the Nine Homeworlds to contain the threat, a battle against the stuff of ancient nightmares, red in tooth and claw. Jötunheim is the rebellion’s last redoubt, an indignity the Empire planned to cleanse with flame and fury.
But now Emperor Dietbald is dead, his army annihilated at Vimur River. As the last desperate survivors rally on the planet below, the Norse fleet prepares to rain vengeance on their eternal foe.
The Jötunn War. Go Big or Go Home in a body bag.
We’ve brought it to Kickstarter to help fund the printing of the second issue. The second issue itself is COMPLETE. It’s a 22 page comic that is completely finished! We just need a little help getting it into print and out into the world.