Outland Entertainment is pleased to announce the acquisition of the limited comic series The Redeemers. The project will be coming to Kickstarter in April and will be a six-issue limited series, written by H.J. Whapeles, with pencils and design by Shannon Potratz, and inks by Andy Owens.
Outland Entertainment is proud to announce crowdfunding for Rengor: The Last Vol’garnian Issue One is now live on Kickstarter!
Our logo is the Argos, the infamous boat from Jason and the Argonauts, but even with such a mighty vessel at our command, there’s only so much we can do from the remote isle of Australia. To quote Jaws, “we’re gonna need a bigger boat.”
Outland Entertainment and Pinnacle Entertainment Group are pleased to announce the formation of Outrider Publishing! Outrider Publications will focus on publishing and creating new fiction and comic material based on Pinnacles library of intellectual property. This will start with projects featuring Shane Lacy Hensley’s Deadlands world.
The comprehensive deal is for Outland to produce fiction, both prose and comics, based on Pinnacle’s wide range of original gaming properties.
Now that Magpie’s Song: IronHeart Chronicles Book One is out in a new Outland edition (released Feb 2022), we sat down to chat with Allison about how the story came to be, and where the publishing journey took her.
We are delighted to announce that Outland Entertainment has acquired Jake Allen’s Rengor. After the fall of the Ricorian Empire
Outland Entertainment has expanded their licensing to include a dedicated team with Licensing Director C.E. (Chuck) Sellner and Licensing Senior Editor Greg Cox.
Outland Entertainment announces a brand new edition of Allison Pang’s dystopian, steampunk, fantasy adventure, Magpie’s Song, the first of her IronHeart Chronicles.
Here’s what works for me to help me meet my writing goals. It won’t work for everyone, but I’m hoping there are at least a couple pieces and parts in here that you can adopt for your own process!
There are basically two ways to approach introducing a setting in a role-playing game: implicit and explicit. The explicit setting is what you are probably most familiar with, but the implicit setting still has its fans among gamers and designers. So, what’s the difference? Read more to find out.