Press Release: Outland Entertainment Releases Arcane Focus: Secrets of Sensory Magic for The Pathfinder Roleplaying Game.
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SUMMARY: Outland Entertainment LLC releases Arcane Focus: Secrets of Sensory Magic, a supplement for The Pathfinder Roleplaying Game.
FEBRUARY 12, 2015, KANSAS, UNITED STATES — Outland Entertainment LLC is pleased to announce the release of Arcane Focus: Secrets of Sensory Magic, the first in a series of supplements for The Pathfinder Roleplaying Game.
Arcane Focus: Secrets of Sensory Magic is a collection of new options for the use of divination magic at the gaming table. Taking a different approach to the school of divination, it focuses on an all-new sensory school, a focused arcane school (See the “Focused Arcane School” section in Chapter 2 of the Pathfinder Roleplaying Game: Advanced Player’s Guide) that views knowledge “as bits of information acquired through one’s perception of the world, inextricably linked to the senses that absorb the information and interpret its significance.” Arcane Focus: Secrets of Sensory Magic features design work from RPG Superstar 2014 Top 16 finisher, Christopher Wasko; and, Here be Monsters design contest winner, Nicholas Wasko.
“I met Chris and Nick through Freelance Forge, a discussion forum for active and prospective RPG freelancers, where the pairs propensity for winning practice contests has become a running joke.” says William Ward, Director of Games at Outland Entertainment. “I feel fortunate that the Wasko brothers were able to collaborate on our first product for The Pathfinder Roleplaying Game.”
The Arcane Focus: Secrets of Sensory Magic is available in PDF from Paizo.com and DriveThruRPG.com.
For more work from Christopher Wasko and Nicholas Wasko check out our Creatures of the Outlands Series. You can see Nicholas Wasko’s winning entry for the Here be Monsters contest at A Sword for Hire.
Press Release: Outland Entertainment Introduces Creatures of the Outlands Blog Series
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SUMMARY: Outland Entertainment LLC introduces bi-monthly blog posts of creature-centric material for The Pathfinder Roleplaying Game.
TOPEKA, KS, NOVEMBER 15, 2015 — Outland Entertainment LLC, a digital publisher, producer and purveyor of fine artwork and fiction, is pleased to announce Creatures of the Outlands, a bimonthly website series of creature-centric material for The Pathfinder Roleplaying Game.
This bimonthly series, available through the Outland Entertainment’s blog, opens featuring design work from RPG Superstar 2014 Top 16 finisher, Christopher Wasko; and, Here be Monsters design contest winner, Nicholas Wasko.
Each entry in the Creatures of the Outlands series features a complete creature, with artwork, for use at your gaming table. For more information visit outlandentertainment.com/blog.
Press Release: Shotguns & Sorcery RPG Kickstarter Campaign with only two more days till finish
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SUMMARY: Shotguns & Sorcery RPG broke through six stretch goals and only has two more days to go.
DECEMBER 30, 2014, KANSAS, UNITED STATES — With just two more days left in its Shotguns & Sorcery RPG Kickstarter campaign, Outland Entertainment is proud to report that the drive funded in under a week and swiftly broke through six stretch goals. The entire drive ends at 9 PM CST on January 1, 2015.
“I’ve been blown away by the support from both fans and backers. Thank you all so much. I cannot wait to have this game in your hands!” stated the award-winning author and game designer Matt Forbeck.
This tabletop roleplaying game based upon Forbeck’s fantasy noir novelshas a 320-page core book with 40 pages of full color artwork. In addition, there are also a 64-96 page Players Guide, 20 Full-Color Printable Character Cards and a 64-page Monster Folio.
“The response from the gaming community has gone above and beyond what any of us expected and we’re extremely grateful for the trust you have all shown us. We truly appreciate it!” said Outland Entertainment’s CEO and S&S RPG illustrator Jeremy Mohler.
During these two final days there are still a number of stretch goals available, such as a 32-page S&S adventure, a 5-page comic from Forbeck and Mohler (to be included in the core book), and 10 more monsters to add to the Monster Folio.
Backer are still rushing to make sure theyget to be part of the first third-party standalone game to use the rules system featured in Numenera, The Strange, and the recently announced Cypher System rulebook from Monte Cook Games.
We would like to thank everyone who has supported this project so far, by backing it and sharing it on their blogs, social media feeds, news sites, and podcasts. With one final push and your continued help, we will ring in the new year with a triumph!
Visit the Shotguns & Sorcery RPG campaign page for more details.
Press Release: New Shotguns & SorceryTM RPG to Feature MCG Cypher SystemTM
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SUMMARY: Matt Forbeck’s upcoming Shotguns & SorceryTM roleplaying game will be the first to license the new Cypher SystemTM from Monte Cook Games. The innovative tabletop game will be funded through Kickstarter beginning Tuesday, November 18th.
TOPEKA, KS, NOVEMBER 15, 2014, — Monte Cook Games, LLC, is pleased to share in the announcement that the new Shotguns & SorceryTM roleplaying game is the first to license the Cypher SystemTM. The Cypher System is best known as the game engine behind Numenera and The Strange. Monte Cook Games developed the new rulebook to be used with unlimited settings. “We’re really excited to share in this announcement and help unveil the Shotguns & Sorcery RPG to the world,” said Charles Ryan, COO of Monte Cook Games. “The team Outland has put together—particularly Matt, Jeremy, and Rob Schwalb, who’s done excellent work for us on Numenera, is going to result in a creative and wonderfully fleshed-out realization of the S&S world, and we’re really proud to see it powered by the Cypher System!”
The Shotguns & Sorcery roleplaying game is based on the acclaimed fantasy noir series by Matt Forbeck. The award-winning author partnered with Jeremy Mohler of Outland Entertainment to adapt the novels into an RPG setting. “I couldn’t be more thrilled to be able to use the Cypher System for our game,” Mohler said. “MCG is known for the quality of their games, and we’re honored to be one of the first to develop a game using their amazing rules system.
Robert J. Schwalb is the game designer for Shotguns & Sorcery. He is a writer in the roleplaying game industry best known for his work on Dungeons & Dragons, A Song of Ice and Fire Roleplaying, and Warhammer Fantasy Roleplay. Schwalb recently expressed his enthusiasm for the new roleplaying game. “I’m super excited to be working on this project. Not only am I a big fan of Monte Cook’s Cypher System, I also adore the world Matt Forbeck created.”
For more information about the new Shotguns & Sorcery roleplaying game, see the original announcement, check out the Kickstarter preview to launch on Tuesday, November 18th, or visit Forbeck.com and outlandentertainment.com.
It’s been really difficult to keep the lid on this because we’re extremely excited to be working with Matt Forbeck to develop his property, Shotguns & Sorcery, into a full on role-playing game!
I first learned about Matt and his setting through the now defunct Noble Beast. Ellie Ann had recruited me as art director and Matt’s Shotguns & Sorcery novels were to be our first enhanced book project after Steampunk Holmes. I was slated to illustrate the books and we were gearing up to start work on the project when I broke my hand, which caused us to delay the project while I healed up.
Before we could get back to Shotguns & Sorcery, however, Noble Beast decided to close it’s doors. Leaving a myriad of really cool projects and no home for them. I talked to Richard Monson-Haefel (owner and founder of Noble Beast) a bit about the situation and he gave me his blessing to pursue the projects through Outland.
Matt was one of the first creators I reached out too. I came up as an artist through role-playing games and I really felt that Shotguns & Sorcery pulled so many elements I really love together that it’d be a fantastic setting for an role-playing game. And one I’d absolutely love to illustrate.
With a lot of luck and a bit of good timing, Matt and I managed to hammer out a licensing deal to not only develop enhanced ebooks around his setting, but to also develop it into a full on role-playing game!
We’re going to be working closely with Matt, who will be writing the majority of the book, and I’ll be handling all the illustration. I can’t begin to say how excited we are to be working with Matt on this project!
We’ll be launching a Kickstarter to fund the production of the book in October and we’ll be premiering the game out at Gen Con 2015.
Below you can see the full press release:
Press Release: New Shotguns and Sorcery RPG to Debut at Gen Con 2015
FOR IMMEDIATE RELEASE
SUMMARY: Matt Forbeck’s acclaimed Shotguns and Sorcery series to be adapted into a dynamic roleplaying game running on Kickstarter this fall and debuting at Gen Con 2015.
SEPTEMBER 2, 2014, KANSAS, UNITED STATES—Award-winning author and game designer Matt Forbeck is partnering with Outland Entertainment to produce a tabletop roleplaying game based upon his fantasy noir Shotguns & Sorcery novels, as well as enhanced ebook editions of those popular books. Fans of the series will have the opportunity to immerse themselves in the world, meet the characters from the books, create their own heroes, and play though brand-new adventures developed exclusively for the game.
“I’d long thought about trying to publish a Shotguns & Sorcery game myself,” Forbeck says, “but I could never manage to find the time. Then Jeremy Mohler came to me with so much love for both games and these books—and he’s such a talented artist to boot. I couldn’t ask for more dedicated publishing partners than Outland.”
“Shotguns and Sorcery is just about the perfect blend for me,” says Mohler, founder and CEO of Outland Entertainment. “I’m a huge fan of detective novels and all things fantasy. Matt has taken the two genres and mashed them together while staying true to each in such a fun way. I immediately fell in love with the series and knew I’d have to find a way to play in his world.”
The Shotguns & Sorcery trilogy of novels (Hard Times in Dragon City, Bad Times in Dragon City, and End Times in Dragon City) originally funded on Kickstarter in 2012, becoming one of the top 10 fiction projects ever at that time. Outland is taking the Shotguns & Sorcery RPG to Kickstarter as well, in October 2014. The finished project is scheduled to debut as a full-color, hardcover book at Gen Con in Indianapolis the following year.
Outland’s license also includes the rights to create enhanced ebook editions of each of the Shotguns & Sorcery books. These will feature new covers and interior illustrations as well as interactive maps and other exclusive enhancements.
Matt Forbeck has twenty-seven novels published to date and has written, developed, and designed countless games and supplements, particularly during his time as the co-founder and president of Pinnacle Entertainment Group. His gaming projects have been nominated for 28 Origins Awards and won 17, as well as five ENnies. His recent work includes the Magic: The Gathering comic book, The Marvel Encyclopedia, the Leverage novel The Con Job, the Dangerous Games trilogy of thriller novels set at Gen Con, and the Monster Academy YA fantasy novels.
Outland Entertainment has managed the artwork for multiple games and comics, including New Fire (an Aztec-themed roleplaying game) and, most recently, Magnum Opus, a deck-building game by Game Salute. Outland Entertainment is headed up by Jeremy D. Mohler, a longtime illustrator and colorist whose work has appeared in Marvel Comics, the World of Warcraft CCG, and several recent books for IDW. The Shotguns & Sorcery roleplaying game and enhanced ebook will feature his original artwork.
Visit Forbeck.com and outlandentertainment.com to learn more.