Press Release: Shotguns & Sorcery RPG Kickstarter Campaign with only two more days till finish
FOR IMMEDIATE RELEASE
SUMMARY: Shotguns & Sorcery RPG broke through six stretch goals and only has two more days to go.
DECEMBER 30, 2014, KANSAS, UNITED STATES — With just two more days left in its Shotguns & Sorcery RPG Kickstarter campaign, Outland Entertainment is proud to report that the drive funded in under a week and swiftly broke through six stretch goals. The entire drive ends at 9 PM CST on January 1, 2015.
“I’ve been blown away by the support from both fans and backers. Thank you all so much. I cannot wait to have this game in your hands!” stated the award-winning author and game designer Matt Forbeck.
This tabletop roleplaying game based upon Forbeck’s fantasy noir novelshas a 320-page core book with 40 pages of full color artwork. In addition, there are also a 64-96 page Players Guide, 20 Full-Color Printable Character Cards and a 64-page Monster Folio.
“The response from the gaming community has gone above and beyond what any of us expected and we’re extremely grateful for the trust you have all shown us. We truly appreciate it!” said Outland Entertainment’s CEO and S&S RPG illustrator Jeremy Mohler.
During these two final days there are still a number of stretch goals available, such as a 32-page S&S adventure, a 5-page comic from Forbeck and Mohler (to be included in the core book), and 10 more monsters to add to the Monster Folio.
Backer are still rushing to make sure theyget to be part of the first third-party standalone game to use the rules system featured in Numenera, The Strange, and the recently announced Cypher System rulebook from Monte Cook Games.
We would like to thank everyone who has supported this project so far, by backing it and sharing it on their blogs, social media feeds, news sites, and podcasts. With one final push and your continued help, we will ring in the new year with a triumph!
Visit the Shotguns & Sorcery RPG campaign page for more details.
The big day is here!
We’ve been working on this for months and we’re excited to announce the launch of the Kickstarter for the Shotguns & Sorcery RPG! This is your chance to help us fund the project and publish it, not to mention get your hands on the game itself.
There are a lot of incredible things happening with this – first off, Matt Forbeck, the creator himself, will be handling the majority of the writing chores on this. And to round out the writing team is amazing game designer Robert Schwalb to help integrate the rules system. I don’t think we could have possibly found a more amazing team!
We’re also the first third-party publisher to license the Cypher System from Monte Cook Games, which just by itself is pretty amazing. We’re really excited to be working with MCG and integrating the Cypher System with Matt’s setting.
This is also going to be one of the first books I’m fully illustrating myself! I can’t wait to dive into the work.
We’re also revealing the full color version of the cover as well – full art by me. Check it out below –
Here is some information about the project as well –
Outland Entertainment wants to make it possible for others to explore the fantasy noir stories of author Matt Forbeck’s Dragon City through the Cypher System, the game engine behind the Origins and ENnies Award winning games Numenera and The Strange. Whether you are playing as your favorite character or unraveling their mysteries for the first time, this hardcover, 300-page core book with 20 pages of full color artwork includes all the rules for game play, allowing you to explore Dragon City and its outskirts as never before.
Shotguns & Sorcery will be the first third-party standalone game to use the rules system featured in Numenera, The Strange, and the just announced Cypher System rulebook. You don’t need to purchase any other books to play.
In a way, this is full circle for Matt and Monte. They first worked together back in 1990 on one of Monte’s first assignments as the Hero System editor at Iron Crown Enterprises, editing Matt’s Western Hero sourcebook. We’re extremely excited to have them joining forces—even indirectly—again!
We also have acclaimed game designer Robert Schwalb on board to help integrate the Cypher System seamlessly with our setting! Robert came to us highly recommended by both Monte Cook Games and Matt. In fact, readers may recognize him as a contributor to the Numenera Character Options and Technology Compendium: Sir Arthour’s Guide to the Numenera. He also has years and years of experience working on Dungeons & Dragons, A Song of Ice and Fire Roleplaying, Warhammer Fantasy Roleplay, and his upcoming Shadow of the Demon Lord. We’re extremely fortunate to be working with such talent!
Let us know what you think about the project and please, help us fund it!
Press Release: New Shotguns & SorceryTM RPG to Feature MCG Cypher SystemTM
FOR IMMEDIATE RELEASE
SUMMARY: Matt Forbeck’s upcoming Shotguns & SorceryTM roleplaying game will be the first to license the new Cypher SystemTM from Monte Cook Games. The innovative tabletop game will be funded through Kickstarter beginning Tuesday, November 18th.
TOPEKA, KS, NOVEMBER 15, 2014, — Monte Cook Games, LLC, is pleased to share in the announcement that the new Shotguns & SorceryTM roleplaying game is the first to license the Cypher SystemTM. The Cypher System is best known as the game engine behind Numenera and The Strange. Monte Cook Games developed the new rulebook to be used with unlimited settings. “We’re really excited to share in this announcement and help unveil the Shotguns & Sorcery RPG to the world,” said Charles Ryan, COO of Monte Cook Games. “The team Outland has put together—particularly Matt, Jeremy, and Rob Schwalb, who’s done excellent work for us on Numenera, is going to result in a creative and wonderfully fleshed-out realization of the S&S world, and we’re really proud to see it powered by the Cypher System!”
The Shotguns & Sorcery roleplaying game is based on the acclaimed fantasy noir series by Matt Forbeck. The award-winning author partnered with Jeremy Mohler of Outland Entertainment to adapt the novels into an RPG setting. “I couldn’t be more thrilled to be able to use the Cypher System for our game,” Mohler said. “MCG is known for the quality of their games, and we’re honored to be one of the first to develop a game using their amazing rules system.
Robert J. Schwalb is the game designer for Shotguns & Sorcery. He is a writer in the roleplaying game industry best known for his work on Dungeons & Dragons, A Song of Ice and Fire Roleplaying, and Warhammer Fantasy Roleplay. Schwalb recently expressed his enthusiasm for the new roleplaying game. “I’m super excited to be working on this project. Not only am I a big fan of Monte Cook’s Cypher System, I also adore the world Matt Forbeck created.”
For more information about the new Shotguns & Sorcery roleplaying game, see the original announcement, check out the Kickstarter preview to launch on Tuesday, November 18th, or visit Forbeck.com and outlandentertainment.com.
So, things have been quiet the last few weeks in regard to Shotguns & Sorcery. However, that’s not because we haven’t been working!
I’ve spent the last three or four weeks working on the drawing for the cover of the RPG. It’s a big image, planned as a wrap-around cover, and measuring around 23″x18.5″. So, it’s a large, involved image. I’m currently working on the colors and I expect to have those wrapped up sometime toward the end of this week or over the weekend.
I had a lot of fun with this and I think it shows! I also hope this shows how much fun I’m going to have illustrating the whole book. I can’t wait to really dig in!
We’re getting really close to the Kickstarter. In fact, I expect we’ll be launching sometime mid-week next week – we’ve just been working out some final details and I’m excited about some things happening behind the scenes, which I’ll talk more about closer to the launch of the Kickstarter.
In the meantime, I hope you guys dig the cover! I’ll be premiering the colors when we launch the Kickstarter!