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Announcement: VIKINGVERSE COVER ILLUSTRATION RELEASED!

ANNOUNCEMENT Official summary of ALL FATHER PARADOX along with color cover illustration! What if an ancient god escaped his fate…and history was thrown to the wolves? Churchwarden Michaels thought it was just a run-of-the-mill crazy old man who stood in the graveyard,...

Announcement: New Comic Coming from Outland Entertainment!

ANNOUNCEMENT: Announcing Riddle of the Loremaster, an all new original comic series written by Melanie R. Meadors, with art by Nicolás Giacondino! Here is a sneak peek at some of the promo art: Riddle of the Loremaster is a comic for mature readers set in a fantasy...

Women in Dark Fantasy Have Changed by Linda Robertson

In doing a bit of research looking for a dark-fantasy-related topic for this article, I sought something that I knew at least a bit about, something I felt strongly about, and something where I could add meaningfully to the conversation. Many things were considered,...

Alethea Kontis on Imposter Syndrome

Earlier this year, I met the only student Katy Kellgren ever had. He told me he just about had to bully her into being his teacher. This amazing, multiple award-winning voice actress with hundreds of audiobooks under her belt truly didn’t believe she knew anything...

Announcements: HATH NO FURY Has Arrived in the US!

Backers of the paperback and hardcover editions of Hath No Fury will be happy to learn that the books have arrived at the printer's headquarters in Chicago! Now, they just need to be sent to our head honcho Jeremy Mohler, and then they will be sent out to backers...

Fairies with Dark Faces by I.L. Cruz

I like fairies—not a difficult admission for a fantasy writer—and I don’t mean the safe Victorian ones with gossamer wings that spread sparkles when they walk. I mean the ones that steal little children and make Faustian bargains. They were ancient and magnificent and...

Announcement: Launching New Transmedia World, VIKINGVERSE

Announcements Introducing the beginning of a new transmedia project with fiction, comics, and games in development! VIKINGVERSE From a concept created by Ian Sharpe, Vikingverse is going to launch this fall with a novel called All Father Paradox. Here is the line art...

The Secret Origin of “Daughter of Sorrow” by Maurice Broaddus

“Mr. Broaddus, you need to start a Creative Writing Club.” Thus began a four week campaign in which different members of my eighth grade class wore me down and I agreed to run an after school program. We ended up with nearly a dozen intrepid souls in our merry band,...

Knaves Has Funded, and Then Some!

Thanks to our awesome backers and readers, the Kickstarter for our anthology, Knaves, has been a success! Four hundred eighty-nine backers came together and invested $15,342 to make Knaves happen. Not only will this anthology be produced, but the authors will all get...

You Like Me Because I’m a Scoundrel

I remember watching Phantom Menace in the movie theater wondering what the movie was missing. There was awesome Jedi action (and way better choreography than the original trilogy). The music was fantastic. Tatooine looked pretty much the same, and pod racing was...

This post was originally posted here on Books of M (www.booksofm.com).

When Marc Tassin invited me to write a story for the anthology he and John Helfers were editing, Champions of Aetaltis, I was over the moon. I had always wanted to work on an RPG tie-in project, and since this had a sword and sorcery type setting, it seemed right up my alley. Some of the first fantasy novels I read as a teen were Dungeons and Dragons tie-ins, and I’ve enjoyed the Pathfinder Tales books from Paizo as well. It didn’t take me much thought at all to agree to work on this project with two editors I admired.

When I got the setting guide to the world of Aetaltis, where the stories of the anthology were to be set, I started reading it with glee. I couldn’t wait to get started, and I was sure inspiration for a story would hit me as I pored over the pages. There were two hundred pages, to be precise, with details about races and classes of characters, facts and maps about the settings, and everything I ever wanted to know about the history and gods of the world. But when it came time to actually write the story, aside from having a little struggle coming up with the proper “champion” (and you can read more about my struggle with that here) I became really worried. There was so much stuff in the world guide, so much of it was already established. What if I completely screwed something up?

Thankfully, I’m not a shy person and went straight to Marc with my fears. Not that I asked him to hold my hand or anything, but I pitched my story idea to him as specifically as I could, and asked him to please verify that the world stuff that was involved with my story seemed accurate. I told him straight out, “Hey, I’m new at this shared world stuff. I just need your OK that I’m going in the right direction.” Sure enough, I was fine. I wrote the story and submitted it to him by the deadline.

Then things started to get really cool.

I hadn’t thought much beyond needing to get my story written and then taking care of edits when they arrived. To me, my characters existed in Aetaltis, and there were creatures and mention of other places in the story, but that was it. It was self-contained in my mind. But of course, to the world developer, this one story was a piece to a much bigger puzzle. My story’s characters and the events in it would become the stuff of leg-end in Aetlatis. And possibly most awesome of all was finding connections between stories in the anthology, things that were completely unplanned but just coincided. Two stories, for example, that had a staff in them. When Marc emailed me one day and asked if I could fiddle with the description of a device in my story to make it match one in another story, which would actually be a legendary weapon, I realized for the first time just how cool writing in a shared world really was. My story was more than just a story, it would become a bit of the mythos of the world. People could read my story and create a game out of it, just like the Aetaltis role playing game world was the basis for my fiction story.

The same goes for pretty much any tie-in. When you write a story based in the world of a video game, RPG, or movie franchise, your story becomes part of that world’s cultural literacy. Something small in the world might have inspired your story, but something small in your story might inspire someone to write another story, or game, or even movie. Your work becomes part of something bigger than it would have been if it was just a stand-alone tale.

A simple story becomes legend.

About the Author

Melanie R. Meadors is the author of fantasy and science fiction stories where heroes don’t always carry swords and knights in shining armor often lose to nerds who study their weaknesses. She’s been known to befriend wandering garden gnomes, do battle with metal-eating squirrels, and has been called a superhero on more than one occasion. Her work has been published in Circle Magazine, The Wheel, and Prick of the Spindle, and she was a finalist in the 2014 Jim Baen Memorial Science Fiction Contest. Melanie is also a freelance author publicist and publicity/marketing coordinator for both Ragnarok Publications and Mechanical Muse. She blogs regularly for GeekMom and The Once and Future Podcast. Her short story “A Whole-Hearted Halfling” is in the anthology Champions of Aetaltis, available on Amazon.