Dark & Day: Soldiers & Knights

Dark & Day: Soldiers & Knights

So last October, I came across an ad looking for an art team for a new comic project called Dark & Day: Soldiers & Knights. Little did I know when I reached out just what a really cool project this was.

Here’s the basic premise –

A distant future Earth is now split into permanent Ends of night and day. The night/Dark is a culture of machines, technology, soldiers and logical science (science fiction style). The Day is a culture of magic, mythical creatures, knights and belief in wonder (fantasy style). Both sides fear the other and want to protect their people and their way of life.

Jake Grey, the creator, and I started talking and he began to share some of the concept art for the project he’d already developed and scope of the world started to come into focus. I was really floored. If I hadn’t been sold on the premise alone, seeing it brought to life and getting a sense of where Jake wanted to take the project really brought it all home. I knew that this had to be an Outland project.

You can read more about the project and see more art samples over on the project page.

Jake is also currently running a Kickstarter to help fund the next book of the project. You should go over and check it out and help fund the project!

Check out the project and help fund it!

JM

Goodman Games: 5th Edition Fantasy

Goodman Games: 5th Edition Fantasy

Mid-year last year, one of my personal long term clients, Goodman Games, approached Outland about doing some work on a new series of adventures they were developing based on the new 5th Edition Dungeons & Dragons.

This was a unique opportunity because we were not only handling the illustration for the book, but we also handled all the cartography, the cover design, and the interior page design. We pretty much handled the whole package with the exception of the cover art and the interior layout.

If you would like to read more about the project and see more samples of the artwork we completed, please head over here or check it out on our portfolio page!

Thanks!

JM

Attackosaur: Devil Executioner

Attackosaur: Devil Executioner

It’s been a year or two ago at this point, and I don’t recall exactly how we connected.  Whether it was through an ad I answered online or if he found us, we’ve now worked on several projects with Martin Smith of Attackosaur Comics.

Martin has not only been a pleasure to work with in both instances, he’s also an extremely talented writer and designer.  His stories are pretty fun and tend to be short, self-contained books, which I think is great.  He’s not weighed down with trying to stretch a story out over a long period of time and he can release each book all at once.  I think that’s a great way to self-publish comics and I love the fact that you can pick up the book and get a full story.

If you would like to read more about the project and see more samples of the artwork we completed, please head over here or check it out on our portfolio page!

Thanks!

JM

Design Mechanism: Monster Island

Design Mechanism: Monster Island

In 2013, I was contacted by Lawrence Whitaker from Design Mechanism to develop some artwork for their role-playing game book, Monster Island.

I love RPG projects, RPG’s are where I came up as an illustrator, so I always endeavor to take these on when they pop up, and this was no exception.  It was a real pleasure to work with Lawrence and the project was a fun one where we got to illustrate all kinds of monsters!  What’s not to like?

If you would like to read more about the project and see more samples of the artwork we completed, please head over here or check it out on our portfolio page!

Thanks!

JM

Flight of the Binturong

Flight of the Binturong

Another project we’ve been working on for the last couple years is a webcomic called Flight of the Binturong from writer Sal Crivelli.  Outland was hired to handle the art for this project.  Here’s a little bit about the project –

IT’S THE FUTURE

But don’t worry. A lot’s still the same.

No evil Empire. No oppressive theocracy. No galactic struggle. The government’s too bureaucratic for all that noise.

The Binturong is a mechanic ship with a crew of four. In the heyday of interstellar repairs, if your ship needed fixing, rigs like The Binturong would come to you, make repairs, and send you on your way.  Nowadays, newer ships (along with most technology made in the last few years) have self-diagnosing AI that assesses, isolates, and self-repairs. It makes for safer, further space travel (and longer unemployment lines).

Flight of the Binturong is a once-a-week comic, which will update every Tuesday.

Inspired by the works of James Cameron, John Carpenter, and Joss Whedon, we’re hoping to bring you a comic that invokes that old feeling of cool, gritty space, while hopefully taking you on some new, exciting adventures.

If you would like to read more about the project and see more samples of the artwork we completed, please head over here or check it out on our portfolio page!

Thanks!

JM

Bleedback

Bleedback

Bleedback is an ambitious comic project that we are working on in conjunction with Scott Nihill and his company Embreate.

Scott was writing an epic sci-fi story and looking for help converting it into a 5-issue comic series. Outland came on in 2012 to manage the project. We handled all of the art including pencils, inks, colors, letters, and design. We’ve since partnered on the project and it’s become a joint venture.  In 2013, we successfully funded our Kickstarter to print the first issue. As of July 2014, we are hard at work on issue 2.

So, a little about the project itself:

It’s New York, 2065. Both our dependence on and fear of technology has reached a critical moment. People are playing, fighting, shagging in virtual worlds, robots have become so advanced they might eliminate us. And then comes Bleedback … when activity in the virtual world seeps into the real world with sometimes terrifying consequences. Our central character Andrei, suffers the power of Bleedback firsthand.

The story follows Andrei, brilliant enough to captain any robotics lab but whose criminal record has barred him — on pain of serious prison time — from ever again wielding his gift. So he’s forced to work underground as a Breaker, a specialized hacker able to crack the most sophisticated government mandated robot restraints.

A bike mechanic by day, Andrei moonlights at The Beast, New York’s hottest nightclub, where every desire can be fulfilled … for a price. What free time Andrei has is spent keeping his daughter Angela out of the Global Revolutionary Movement (GRM) and on the right Life Path. Andrei’s comfortable life is turned upside down when a love bot he cracks goes haywire at The Beast. A shadowy military group snatches his daughter and he is hurled into the dark recesses of the global Robo slave trade.

Read more about it and see some of the finished artwork over here!  Or read more about our other projects over here!

JM